News (9/16/2019): “Nonverbal Synchrony in Virtual Reality” Published in PLOS ONE!
Sun, Y., Shaikh, O., & Won, A. S. (2019). Nonverbal synchrony in virtual reality. PloS one, 14(9), e0221803.
News (8/15/2019): Presenting at HFES 2019!
Sun, Y., Kar, G., Won, A., & Hedge, A. (in press). Postural risks and user experience of 3D interface designs for virtual reality-based learning environments.
News (10/18/2018): Paper accepted to HFES 2018!
Kar, G., Sun, Y., Celikors, E. et al. (2018). Effects of a dynamic foot movement device on cognitive performance in short-duration computer-based tasks. Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 60(1): 460-464.
News (3/17/2018): Paper accepted to International Society for Presence Research (ISPR)!
Sun, Y., Pandita, S., Shaikh, O., Kim, B. & Won, A. S. (2018). Personalized avatars and self-presence. In Proceedings of the International Society for Presence Research Annual Conference, May 21-22, Prague, Czech Republic.
News (2/15/2018): Poster accepted to IEEE VR!
Shaikh, O., Sun, Y., & Won, A. S. (2018). Movement visualizer for networked virtual reality platforms. IEEE VR. Read Paper
UX Design Lead: Learning Moon Phases in Virtual Reality
My Role (Aug. 2017 - March 2018):
Designed and prototyped three interactive headset mockups of the 3D quiz question display in Unity
Developed the key performance and engagement measures (movement & interaction tracking, posture analysis & ergonomic measures)
Conducted the usability test with 41 participants
**Paper in Press**
Graduate Researcher: Team Interactions in VR
My Role (Aug. 2016 - March 2018):
Stage 1: Redesigned the user interface and interaction of the movement visualizer
Stage 2: Studied the influences of different levels of the avatar customization on team performances using the visualizer with 96 pairs of participants
3D Generalist: 3D Modeling & Avatar Customization
UX Designer: BUMP -- Interactive Voice-based Technology
Team: Four Information Science students
My Role (Jan. 2017 - May 2017):
Designed the user experience of the interactive voice interface and the corresponding App
Brainstormed ideas, created personas and storyboards and built low to high fidelity prototypes and wireframes using Sketch, Figma and Invision
Conducted different usability tests, including A/B testing, surveys, interviews, Wizard of Oz and so on.
UX Designer: Slim by Design -- iOS App Design
Team: Three Information Science students
My Role (Aug. 2016 - Dec. 2016):
Designed the user flow and interface of the iOS App using Sketch, Figma and InVision
Iterated the colors and icons of the visual design as well as modified searching and rating features of the App prototypes
Ergonomic Analysis on a Dynamic Foot Movement Device
News: Our paper is accepted to Human Factors and Ergonomics Conference 2018!
Effects of a dynamic foot movement device on cognitive performance in short-duration computer-based tasks.
My Role (Aug. 2017- Dec. 2017):
Designed the ergonomic tasks to measure reaction time, short-term memory, precision and productivity
Analyzed the data from four cognitive tasks and self-report surveys and wrote the report
**Conference submission in progress** Feel free to contact me for details.
Data Visualization Class Projects
My Role (Jan. 2017 - May 2017):